Posted in comics on 06/29/2010 04:46 pm by Zachary
The Story So Far: after a long postcard campaign from jerks like me, DC Comics is celebrating the 600th issue of Wonder Woman this month. Also the 600th issues of Batman and Superman, but those aren’t as important as Wonder Woman. I was reading iFanboy this morning and stumbled across Jim Lee’s redesign of Wonder Woman for her 600th issue. I am, surprisingly, not completely disgusted. Mainly because Wonder Woman’s iconic costume is completely ridiculous and inappropriate; I lovingly call it the USO Ameritits Bikini. Anything is an improvement.
But still… leather jacket? Black choker? Jim Lee shouldn’t be trusted with stuff like this (see his bastardization of The Huntress character in Hush). My favorite take on Wonder Woman remains Carly Monardo’s, mainly because she’s recognizing Wonder Woman’s roots as the princess of effin’ Themyscira and not trying to dress her up as some patriotic Rush Limbaugh fap-fest.
You can see more redesigns like this over at Project Rooftop, a blog that serves no purpose other than hosting fan redesigns of superhero costumes. Which is wonderful.
Posted in comics on 04/01/2010 04:01 pm by Zachary
Blackest Night was a straight up excited event. I know this because I felt remarkably betrayed after reading the final issue. Good comics have a tendency to do that. Imagine: you are a fanboy, become dangerously invested in these characters and their mythology. Then an event comes along and changes things. I won’t spoil anything, but Blackest Night essentially serves as a reset button for many previous “incidents” in the DC Comics universe. Which, FYI, is fucking lame. But,really, how else are events like this supposed to end? With a song?
The next big event, Brightest Day, starts next month, in which DC will most likely retcon some retcons of retcons. The final issue will most likely fold out into a mobius strip.
Posted in comics, games on 03/07/2010 03:44 pm by Zachary
The Lobo ParaMilitary Christmas Special, embedded above, is a surprisingly well done student film about a very disgusting character. Lobo is a crude, juvenile figure, initially conceived by Keith Giffen to be a parody of Marvel Comics’ Wolverine (who wins the Stresslines Worst Comic Character Fueled By Dew award every year without fail). I don’t really have a problem with Lobo because he doesn’t demand to be taken serious. He commits genocide for fun, uses nonsensical expletives (such as bastich) and is very protective of endangered space dolphins. He is a symbol of the ridiculous excess of 90s comics. It’s almost magical.
This afternoon I was reading old scans of Nintendo Power from Retromags (because that’s what nerds do when they’re drunk in the daytime). I was surprised when I stumbled across a Super Nintendo game I wasn’t familiar with: Lobo. Lobo the fighting game, staring Lobo the character! The reason I had never heard of it is because it was never released. Not surprising, after reading the full feature.
Here are high resolution scans of the entire feature: one, two, three, four and five. It’s worth reading for anyone who played fighting games in the 90s, as the preview has a moves list that’s almost identical to Street Fighter II. There’s something telling when a six page spread is filled with controller commands instead of gameplay impressions. No wonder this never made it onto store shelves.
But wait, there’s more! After some extensive detective work (a single google search), I uncovered a ROM of the Sega Genesis version of the game. Spoiler: it’s most certainly a prototype, and you’re life will be no different if you choose not to play it.